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software enineering

Why Legacy Systems Suck

January 18, 2017January 2, 2017 Mike Seidle Leave a comment software engineering

Software is a lot like a building or a bridge: you build to fill a specific need. Once a bridge is built, it is very hard to upgrade or change it. It’s costly and filling the need. Most often, to upgrade your bridge, you build a new bridge and when the new is complete, shut […]

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Get a Debugger Already

January 10, 2017January 2, 2017 Mike Seidle Leave a comment Blog, software engineering

Using print statements and logger calls is no way to debug your code. Sure, print and console.log are great in a pinch, but: Inevitably a bunch of print statements or trivial logger calls will get committed when the developer forgets to remove them. Debugger watchpoints and breakpoint usually don’t leave artifacts in your code. When you […]

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Software Engineering: Even the Great Ones Make Mistakes

October 3, 2014October 4, 2014 Mike Seidle Leave a comment Blog, software engineering, tech

Funny things happen when time passes. Names change. Operating systems change. Programming practices change.

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Hiring Engineers: Don’t Rely on Superman

September 30, 2014October 1, 2014 Mike Seidle Leave a comment Blog, IT, programming, software engineering
Kirk's chair.

Engineers love to be Scotty from Star Trek. He’s engineering’s Superman. Relying on Scotty might not be the best idea…

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